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Old Jun 15, 2005, 06:48 AM // 06:48   #1
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Angry Dye - too rare and too expensive

If you mouse over any vial of die you will see a value of 1 or 2 gold in the description. But inflation is going crazy with this stuff....400g or more is considered the norm for one vial of die, and you can't even re-use it. Supply must meet demand...or the price for anything will go through the roof.

My suggestion: (1) Increase the likelehood of finding dye in the field. (2) Reduce the going rate at dye traders. (3) Make dye reusable..or have limited number of uses like with a salvage or ID kit.

An RPG is all about customizing your character. Therefore, NOT being able to give your character a unique look when you don't have 1k to spend every time you get new armour, takes away from the experience.

What do you think?

Last edited by mnt9; Jun 15, 2005 at 05:54 PM // 17:54..
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Old Jun 15, 2005, 06:51 AM // 06:51   #2
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Leave dye as is. It makes an excellent gold sink, and making it more common makes it not as special to have it.
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Old Jun 15, 2005, 07:08 AM // 07:08   #3
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Yeah, I love finding dye 'coz it means I've just found a pot of gold.

I never use it, but rather sell it too the foolish buyers.

Except if it's black, 'coz I want a full black set one day...
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Old Jun 15, 2005, 07:15 AM // 07:15   #4
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Quote:
Originally Posted by mnt9
Increase the likelehood of finding dye in the field.
Are you kidding? I found 6 vials of dye on my new monk in PreSearing over the span of one hour. And all farming aside, I find tons of them just helping out people doing missions and quests.
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Old Jun 15, 2005, 07:17 AM // 07:17   #5
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Leave alone, finding a rare black dye is cool, and it gives me something else to waste my gold on other then saving 75k for designer armours.
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Old Jun 15, 2005, 07:17 AM // 07:17   #6
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I think black is butt ugly, but that's just me.

My main business the the mixing of gold dye... which I then sell.

As for the problem with dye prices... yes the value of them is incorrect I think when you mouse over them.

However you just need to wait for offpeak times to buy them, for example at one time I can buy yellow dye for only 100g and yet 2 hours later the price has gone to 150g.

Just about knowing the right moment to get it.
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Old Jun 15, 2005, 07:25 AM // 07:25   #7
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Quote:
Originally Posted by RTSFirebat
My main business the the mixing of gold dye... which I then sell.
you mix 1 orange and 2 or 3 yellow on each piece to make a Glimmering Gold Armor... unless I am mistaken here??
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Old Jun 15, 2005, 07:28 AM // 07:28   #8
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Quote:
Originally Posted by RTSFirebat
I think black is butt ugly, but that's just me.

My main business the the mixing of gold dye... which I then sell.

As for the problem with dye prices... yes the value of them is incorrect I think when you mouse over them.

However you just need to wait for offpeak times to buy them, for example at one time I can buy yellow dye for only 100g and yet 2 hours later the price has gone to 150g.

Just about knowing the right moment to get it.
Heh, to each their own. I find gold a little too sallow and cliche, prefer silver and black.
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Old Jun 15, 2005, 07:29 AM // 07:29   #9
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Quote:
Originally Posted by Omega_2005
you mix 1 orange and 2 or 3 yellow on each piece to make a Glimmering Gold Armor... unless I am mistaken here??
Nope... but that's not the discussion here

BACK ON TOPIC...

If anything I would like to see dye drops much greater, since they are too rare at the moment...I find more gold items then dyes

Quote:
Originally Posted by MaglorD
Heh, to each their own. I find gold a little too sallow and cliche, prefer silver and black.
silver looks odd on my geomancer armor... and black... well it just too boring looking and don't know what's the big deal.

Last edited by RTSFirebat; Jun 15, 2005 at 07:31 AM // 07:31..
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Old Jun 15, 2005, 08:31 AM // 08:31   #10
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I agree with the second poster, I would like to see dye remain as it is. I've played around 30 hours (with this character) or maybe 40, and I have about 10 or 15 dyes, most from pre-searing. I feel proud of my collection. If I had 100 dyes obtained over 100 game hours... whatever, just another resource. But if I collect 100 dyes and it takes me like 400 hours to do it, I'll have a reason to be proud of my collection.
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Old Jun 15, 2005, 08:55 AM // 08:55   #11
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Play the game you'll realize how inexpensive it really is.

The "value" means nothing. The value of a sigil is set at 1k, thats not the price it should be, thats not the price it ever will be.

ALL runes are 25g. That is why they have the traders to regulate prices

20,000 for all black armor, or 600,000 for a perfect bow.
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Old Jun 15, 2005, 09:04 AM // 09:04   #12
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20,000 for 4 black dyes is ok... but 600,000 for a bow... only a sucker/nutter would pay that.
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Old Jun 15, 2005, 11:43 AM // 11:43   #13
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There should, at least, be a way of previewing how armour would look with a dye before actually permanetly applying it.
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Old Jun 15, 2005, 11:53 AM // 11:53   #14
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I found TWO black dyes in one day. Needless to say, a good day huntin'
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Old Jun 15, 2005, 01:23 PM // 13:23   #15
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Quote:
Originally Posted by mnt9
If you mouse over any vial of die you will see a value of 1 or 2 gold in the description. But inflation is going crazy with this stuff....400g or more is considered the norm for one vial of die, and you can't even re-use it. Supply must meet demand...or the price for anything will go through the roof.

My suggestion: (1) Increase the likelehood of finding dye in the field. (2) Reduce the going rate at dye traders. (3) Make dye reusable..or have limited number of uses like with a salvage or ID kit.

An RPG is all about customizing your character. Not being able to give your character a unique look because you don't have 1k to spend every time you get new armour takes away from the experience.

What do you think?

I would not mind how rare dye is if I didn't end up wasting it trying to dye armor that doesn't actually change color, or changes color in a weird way, or otherwise makes me feel totally ripped off when I use expensive dye on it.

THIS GAME NEEDS AN ARMOR DYEING PREVIEW OR AN UPDATE THAT MAKES ARMOR ACTUALLY CHANGE COLOR.

As I have noted before, I think everything about the dye system is screwy.

--Nokomis
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Old Jun 15, 2005, 03:08 PM // 15:08   #16
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i build a new character and killed 6 of those woman with the fire sticks (forgot their names)

from those 6 woman i got 5 vials of dye (all yellow btw)
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Old Jun 15, 2005, 05:40 PM // 17:40   #17
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I was so happy one day, when 500 gold was all I had... I sold yellow dye the day before that, getting like, 300 gold. Happy me. Then, I found black dye. Thought nah, I dont really like black, Ima sell it. what? 3,5k? is this thing for real? Really I went mad! I still haven't recovered. I think I won't recover untill I have sold another black dye, making it the "not once upon a time thing". But please, do you want me to be sane? Of course not! You like Bulletproof Moron, the healing monk/fire elementalist. You probably don't even know me but hey, who cares, leave the dye as it is because farming causes inflation, and I don't like inflation. We NEED gold sinks, we NEED them. I even drink dwarven ale just for the community. Really, I drank so much, just to stop inflation. After a beer, I didn't remember how I was stopping it, but everybody tells me, the more you buy and the less you sell, the more you help the community, or somthing. Or am I way off topic right now?
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Old Jun 15, 2005, 05:41 PM // 17:41   #18
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Default Clones Everywhere!

Inflation is a bad thing...dye has inflated too much! You guys are right about finding that pot of gold when you find dye. It's great. Dye has become another interesting part of the economy in the game. However, there is still the problem of seeing the same old Brown Warrior or Green Necromancer everywhere you go.

Having unique characters is critical in an online RPG. New characters shouldn't have easy access to the rarest and most powerful runes/weapons/armour...but they should still stand out from the crowd with a unique look. Other's have stated the frustration when using up dye and then realizing it's not the look you wanted...and you have just blown that pot of gold.

Revised Suggestion: Either give dye limited uses like a salvage kit, or allow players to set their initial colors at character creation. People can still purchase dye remover when they mess up. Plus you will need to purchase or find that rare dye again when you get rid of your weak starting armour.

Or am I just nuts?

Last edited by mnt9; Jun 15, 2005 at 05:43 PM // 17:43..
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Old Jun 15, 2005, 05:51 PM // 17:51   #19
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Default Inflation

Quote:
Originally Posted by Rhombus
After a beer, I didn't remember how I was stopping it, but everybody tells me, the more you buy and the less you sell, the more you help the community, or somthing.
Regarding Inflation: having less gold in the economy helps inflation, yes. However, when everybody buys and nobody sells, prices continue to rise. That is how the economy works...when demand is way higher than supply, and people just keep buying and never selling, the price will continue to rise. If you spend 1k on whatever...ya that is a gold sink...but the next person that wants to buy the same thing will have to farm and farm until they have 1k to spend on it.

Think about it
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Old Jun 15, 2005, 05:54 PM // 17:54   #20
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Quote:
Originally Posted by ManadartheHealer
Leave dye as is. It makes an excellent gold sink, and making it more common makes it not as special to have it.
Incredibly well said...

I agree, and besides... the prices only raise if people are buying more then selling... so it is meeting supply and demand... no more threads on this please.
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